R
Rune Andresen
Prestudy: I have an idea having a server which you can download an applet
from. This applet can communicate with other peers(applets) trough the
server it is downloaded from.
Question: My question is: Is there any way to tell that the client hasn't
temted with the appletcode?? This is important to make sure nobody is
"cheating".
I now that signed applets can detect eited code from a third party (from
server to client) but is this possible the "other way aorund" - to make the
server sre that the clients havent "hacked" the code??
Regards
Rune J.A
from. This applet can communicate with other peers(applets) trough the
server it is downloaded from.
Question: My question is: Is there any way to tell that the client hasn't
temted with the appletcode?? This is important to make sure nobody is
"cheating".
I now that signed applets can detect eited code from a third party (from
server to client) but is this possible the "other way aorund" - to make the
server sre that the clients havent "hacked" the code??
Regards
Rune J.A