J
Josef 'Jupp' Schugt
---------- Forwarded message ----------
Hi,
I am trying to port one old DOS game that just beeps its sounds to
PC-Speaker or AdLib if it finds one. The frequency and duration are
computed at run-time. What do I have to use in SDL to port this
functionality ? May be there is other extension or 3rd-party library
to achieve this ?
No need for extra library. Linux console:
man console_codes and take a look at the rtttl player available for
Ruby
or take a look at my C program 'rtttl_player'. Simply google for it
('I feel lucky' should work).
Linux + X:
man xset
88,
Josef 'Jupp' Schugt
Hi,
I am trying to port one old DOS game that just beeps its sounds to
PC-Speaker or AdLib if it finds one. The frequency and duration are
computed at run-time. What do I have to use in SDL to port this
functionality ? May be there is other extension or 3rd-party library
to achieve this ?
No need for extra library. Linux console:
man console_codes and take a look at the rtttl player available for
Ruby
or take a look at my C program 'rtttl_player'. Simply google for it
('I feel lucky' should work).
Linux + X:
man xset
88,
Josef 'Jupp' Schugt