PyWart: Namespace asinitiy and the folly of the global statement

R

Rick Johnson

Python's use of namespaces is, as we all quite know, "one honking great idea!"; and i must wholeheartedly agree, however, accessing and declaring variables living in python namespaces is a kludge at best, and a malevolent obfuscation at worst!

============================================================
MODULE LEVEL VARIABLES
============================================================

Take module level variables for example. When reading over some source codewe really have no idea in which namespace a variable lives. Consider the following:

count = 0
class Blah:
def meth():
for x in range(100):
count = x

Where is count living?

Of course in this simplistic example we can see that count is @ module level, but what about a module with hundreds or even thousands of lines of code, multiple classes, multiple functions, constants out the yin-yang... yes that abomination Tkinter does comes to mind, but i digress... no one can be expected to remember every single variable MUCH LESS remember every variable's scope also, this is madness!

============================================================
THE GLOBAL FOLLY
============================================================

The global statement is not only useless but just serves to confuse people who have experience with languages that have "real" global variables -- notthat i am promoting the use of "real" global mind you, i find them to be the crutch of inexperienced programmers!

In the "solution" section below i provide an outline of how to remove the global statement. I just want to rant about it here.

============================================================
CLASS LEVEL AND INSTANCE LEVEL VARIABLES
============================================================

There are two reasons why i just hate the manner in which python syntax forces me to create and accesses class level and instance level variables:

1. class level variable creation requires
no qualification whist access does!

2. self is used confusingly for accessing
both when self should only be used to
access instance level variables!

Consider this interactive session:
cv = 0 # Class variable.
def __init__(self):
Foo.cv += 1
print Foo.cv
So python will allow us to create a class level variable WITHOUT qualification however we must qualify the variable to modify it? Okay, okay, we couldinfer the scope from indention but what about consistency? I would prefer to qualify the variable in both cases! Besides, GvR had the Cojones to force us to write "self" as the first argument to EVERY SINGLE instance method under the justification of "self documenting code" when any sane person could intuit that "self" belongs to the INSTANCE only. Not to mention that Python has visual scoping in the form of forced indentation. GvR needs to answer for this crime against py-manity! But i digress!!!

Oh, but just wait, the real strange stuff is just around the corner. Enter the twilight zone if you dare!
True

Okay, i expected that but...
True

How the hell can an INSTANCE have an attribute named "cv" when "cv" is class level? Can you can hear the eery music?, can you see Rod's toothy grin?, I thought so!

Hell, since we're already falling "head-over-heels" down the rabbit hole wemight as enjoy the visuals of a peep through the looking glass of insanity!
cv = 0 # Class variable.
def __init__(self):
self.cv += 1
print self.cv
Why did Python NOT throw an error? How could "self.cv" possibly execute when there is no instance variable named "cv"?

============================================================
SOLUTION
============================================================

It is my strong opinion that all "unqualified" variables must be local to the containing block, func/meth, class, or module. To access any variable outside of the local scope a programmer MUST qualify that variable with the func, class, or module identifiers. Consider the following examples

# Module: example.py

count = 0

for x in range(100):
# Increment the module level variable count.
example.count += 1

def increment():
# Create a local variable named count.
count = 0
# Increment the module level variable named count.
# No need for stupid global statement or guessing
# because our code will be self documenting! (Then
# Why the hell am i writing this comment! :p")
example.count += 1
# Create a new module level variable named foo
example.foo = "foo"
# return the local variable count.
return count

class Foo():
# Declare a class level variable named "var". Must use
# class identifier for both declaration and access!
Foo.var = 0
def __init__(self):
# Increment the class level variable "var" by one. If
# we had foolishly tried to access var using "self" we
# have suffered the NameError.
Foo.var += 1
# If we want to assign variables at the instance level
# we use self.
self.var = "blah" # Instance variable

*school-bell-rings*
 
M

Michael Torrie

count = 0
class Blah:
def meth():
for x in range(100):
count = x

Where is count living?

Of course in this simplistic example we can see that count is @
module level

Except that it's not after the "count=x" statement inside the for loop.
That's entirely within the local scope.

Names bound to objects always default to the local namespace, whatever
that is. If your function referred to "count" without any assignment,
then it's unclear as to which namespace it is in. It could be the class
namespace, or the module namespace. But that's a problem no different
than in any language.

Python does differ, from, say C, where global variables can be read and
written to without any special declarations in a function, though you
can tell at a glance whether or not a variable is declared in the local
scope.
 
C

Chris Angelico

It is my strong opinion that all "unqualified" variables must be local tothe containing block, func/meth, class, or module. To access any variable outside of the local scope a programmer MUST qualify that variable with thefunc, class, or module identifiers. Consider the following examples

Okay. Now start actually working with things, instead of just making
toys. All your builtins now need to be qualified:

__builtins__.print("There
are",__builtins__.len(self.some_list),"members in this list,
namely:",__builtins__.repr(self.some_list))

And your imports happen at module level, so they need extra qualification:

# file: example.py

import sys

def foo():
__builtins__.print("My args were:",example.sys.argv)

Actually, you already ran up against this. Your example needs to become:

for x in __builtins__.range(100):
# Increment the module level variable count.
example.count += 1

Or are you going to make builtins and imports magically available as
PHP-style superglobals?

ChrisA
 
R

Rick Johnson

Okay. Now start actually working with things, instead of just making
toys. All your builtins now need to be qualified:

Chris you are very trollish, and a total tool of Deaprano, but you are damnfunny sometimes and for that reason i still respond to you. ;-)
__builtins__.print("There
are",__builtins__.len(self.some_list),"members in this list,
namely:",__builtins__.repr(self.some_list))

That's funny, and i laughed whilst reading it, but i do have to admit that i did not explain this detail. IMHO, all builtins should not be auto-imported, the programmer should import them either on a case by case basis, or dothe global import:

from builtins import print, len, repr
from builtins import * # This is not recommended!

This would serve two purposes (1) the reader would know which builtins where being used in this module (2) the names would be bound properly to the module namespace. But this does not answer your question, merely a side note

So your assertion is wrong. Built-ins /would/ be available at the module level with no qualification just as they are now. But they would also be available in /every/ namespace because how else would we use them Chris?

It's very simple, when python encounters a unqualified symbol, it looks first for a match in the built-in symbols array, and if not match is found it then raises a NameError.
Or are you going to make builtins and imports magically available as
PHP-style superglobals?

Hmm, what are they now Chris? Python built-ins are known everywhere withoutqualification and require no import. I think super-global about sums it up..
 
R

Rick Johnson

Okay. Now start actually working with things, instead of just making
toys. All your builtins now need to be qualified:

Chris you are very trollish, and a total tool of Deaprano, but you are damnfunny sometimes and for that reason i still respond to you. ;-)
__builtins__.print("There
are",__builtins__.len(self.some_list),"members in this list,
namely:",__builtins__.repr(self.some_list))

That's funny, and i laughed whilst reading it, but i do have to admit that i did not explain this detail. IMHO, all builtins should not be auto-imported, the programmer should import them either on a case by case basis, or dothe global import:

from builtins import print, len, repr
from builtins import * # This is not recommended!

This would serve two purposes (1) the reader would know which builtins where being used in this module (2) the names would be bound properly to the module namespace. But this does not answer your question, merely a side note

So your assertion is wrong. Built-ins /would/ be available at the module level with no qualification just as they are now. But they would also be available in /every/ namespace because how else would we use them Chris?

It's very simple, when python encounters a unqualified symbol, it looks first for a match in the built-in symbols array, and if not match is found it then raises a NameError.
Or are you going to make builtins and imports magically available as
PHP-style superglobals?

Hmm, what are they now Chris? Python built-ins are known everywhere withoutqualification and require no import. I think super-global about sums it up..
 
C

Chris Angelico

from builtins import print, len, repr
from builtins import * # This is not recommended!

This would serve two purposes (1) the reader would know which builtins where being used in this module (2) the names would be bound properly to the module namespace. But this does not answer your question, merely a side note

So your assertion is wrong. Built-ins /would/ be available at the module level with no qualification just as they are now. But they would also be available in /every/ namespace because how else would we use them Chris?

So what you're saying is that builtins are available without
qualification inside a function, but other names imported into the
module namespace aren't? MAGIC.

ChrisA
 
S

Steven D'Aprano

Chris said:
Okay. Now start actually working with things, instead of just making
toys. All your builtins now need to be qualified:

__builtins__.print("There
are",__builtins__.len(self.some_list),"members in this list,
namely:",__builtins__.repr(self.some_list))


Pardon me, but since __builtins__ is a global, you have to say:

globals.__builtins__.print("screw this for a game of soldiers")

or equivalent.
 
C

Chris Angelico

Pardon me, but since __builtins__ is a global, you have to say:

globals.__builtins__.print("screw this for a game of soldiers")

or equivalent.

And isn't globals a builtin?

ChrisA
 
S

Steven D'Aprano

Rick said:
When reading over some source code we really have no idea in which
namespace a variable lives. Consider the following:

count = 0
class Blah:
def meth():
for x in range(100):
count = x

Where is count living?

Of course in this simplistic example we can see that count is @ module
level

But it isn't. It is a local variable.

Rick, I appreciate your honesty in telling us that you have no idea how to
read Python code and recognise which namespace the variables are found in,
but you really shouldn't assume others suffer under that same affliction.
 
M

Michael Torrie

But it isn't. It is a local variable.

Rick, I appreciate your honesty in telling us that you have no idea how to
read Python code and recognise which namespace the variables are found in,
but you really shouldn't assume others suffer under that same affliction.

Very interesting to hear the crickets chirping over this one as the
trolling continues on another thread. Rick seems to know his stuff
about Tk programming, but his knowledge of programming language theory
and formal computing seems quite informal.
 
A

alex23

Rick seems to know his stuff
about Tk programming, but his knowledge of programming language theory
and formal computing seems quite informal.

Not informal, "intuited". If he doesn't already know something, it's
apparently not important.
 
C

Chris Angelico

Not informal, "intuited". If he doesn't already know something, it's
apparently not important.

I wonder how he learned about Tk. To be quite frank, I've not found
tkinter to be particularly intuitive, and I've been doing GUI
programming since the early 90s (with a wide variety of toolkits).
Mind, that's not necessarily an indictment of tkinter per se; MOST
windowing toolkits take a bit of mastering. But my general estimate is
that it takes roughly as long to learn a GUI toolkit as to learn a
language, and takes comparable effort.

ChrisA
 
J

Jason Swails

I wonder how he learned about Tk. To be quite frank, I've not found
tkinter to be particularly intuitive, and I've been doing GUI
programming since the early 90s (with a wide variety of toolkits).

Perhaps that's your problem ;). Tkinter was the first--and only--GUI
toolkit I learned [1] (I do almost exclusively CLI, and GUI only for fun --
and I program as a result of the work I do). Having no previous knowledge
of any other GUI toolkit (and really only writing 2 or 3 _real_ GUIs
total), it wasn't hard to pick up enough from effbot/stackoverflow/tkinter
documentation to get a working GUI with (what I think is) decent code
organization.

Just my personal experience.

--Jason

[1] Tkinter is part of the stdlib, and I try to minimize external
dependencies
 
M

Michael Torrie

Perhaps that's your problem ;). Tkinter was the first--and only--GUI
toolkit I learned [1] (I do almost exclusively CLI, and GUI only for fun --
and I program as a result of the work I do). Having no previous knowledge
of any other GUI toolkit (and really only writing 2 or 3 _real_ GUIs
total), it wasn't hard to pick up enough from effbot/stackoverflow/tkinter
documentation to get a working GUI with (what I think is) decent code
organization.

Just my personal experience.

My first experience with GUI programming was with MFC on windows. Yuck!
Anything is better. Although wxWidgets seems to follow the MFC model
in some ways, and that has always left a sour taste in my mouth.

Since then I've done both GTK and Qt programming and both are a
pleasure, especially in Python.
 
C

Chris Angelico

Perhaps that's your problem ;). Tkinter was the first--and only--GUI
toolkit I learned [1] (I do almost exclusively CLI, and GUI only for fun --
and I program as a result of the work I do). Having no previous knowledge
of any other GUI toolkit (and really only writing 2 or 3 _real_ GUIs
total), it wasn't hard to pick up enough from effbot/stackoverflow/tkinter
documentation to get a working GUI with (what I think is) decent code
organization.

Just my personal experience.

My first experience with GUI programming was with MFC on windows. Yuck!
Anything is better. Although wxWidgets seems to follow the MFC model
in some ways, and that has always left a sour taste in my mouth.

Since then I've done both GTK and Qt programming and both are a
pleasure, especially in Python.

Lately I've done all my GUI work with GTK, and it's worked out nicely
for me. But I still assume that it'll take as long to learn as the
language I'm using - which, for good languages like Python, isn't all
that long, but it's not like mastering urllib.

ChrisA
 

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