S
Simon Wittber
LGT is a lightweight wrapper over pygame and PyOpenGL which simplifies
2D sprite creation, translation, scaling, rotation and animation for
those of us who want a higher level abstraction of OpenGL and the
graphics hardware.
Features include:
* Any dimension texture loading
* Sprite strip based animated sprites
* Constant co-ordinate system across resolutions
* Lightweight MVC layer for input and screen events
* Sprite groups
* Simulated concurrent processing
* Fast alpha blending
Check it out from http://metaplay.com.au/svn/LGT or download the
tarball from http://metaplay.com.au/tarballs/LGT.tar.bz2
Simon Wittber.
2D sprite creation, translation, scaling, rotation and animation for
those of us who want a higher level abstraction of OpenGL and the
graphics hardware.
Features include:
* Any dimension texture loading
* Sprite strip based animated sprites
* Constant co-ordinate system across resolutions
* Lightweight MVC layer for input and screen events
* Sprite groups
* Simulated concurrent processing
* Fast alpha blending
Check it out from http://metaplay.com.au/svn/LGT or download the
tarball from http://metaplay.com.au/tarballs/LGT.tar.bz2
Simon Wittber.