Q
Qu0ll
I come from a Java world where we have tools like ProGuard which analyze all
the components of an application and strip out classes and members that are
not being used. Is there an equivalent in C++ or does this happen
automatically? For example, if I use one or two classes in the Boost
library, do I get the entire library when I link my program? Similarly if I
use just part of the STL, do I get the whole thing or just those parts I
use?
--
And loving it,
-Qu0ll (Rare, not extinct)
_________________________________________________
(e-mail address removed)
[Replace the "SixFour" with numbers to email me]
the components of an application and strip out classes and members that are
not being used. Is there an equivalent in C++ or does this happen
automatically? For example, if I use one or two classes in the Boost
library, do I get the entire library when I link my program? Similarly if I
use just part of the STL, do I get the whole thing or just those parts I
use?
--
And loving it,
-Qu0ll (Rare, not extinct)
_________________________________________________
(e-mail address removed)
[Replace the "SixFour" with numbers to email me]