# Applying transformation matrix to 3D vertex coordinates

P

#### PhilC

'''
################################################
to apply a translation array to an array
of 3D vertex coordinates to produce the
resulting location of each vertices.

Translation array and vertex coordinates taken from
a Truespace COB file.

The text in the COB file looks like this:-

Transform
-2.11786 -0.817596 0.946387 0.864939
0.405189 1.25484 2.11894 0.434915
-1.16679 1.9198 -0.981965 1.13894
0 0 0 1
World Vertices 8
-0.200000 -0.029486 -0.236313
0.200000 0.029486 -0.163687
-0.200000 0.370514 -0.282911
-0.200000 0.370514 0.117089
-0.200000 -0.029486 0.163687
0.200000 0.029486 0.236313
0.200000 0.429486 -0.210286
0.200000 0.429486 0.189714

###############################################
'''
# script start

import Numeric

transArray = Numeric.array((
(-2.11786, -0.817596, 0.946387, 0.864939),
(0.405189, 1.25484, 2.11894, 0.434915),
(-1.16679, 1.9198, -0.981965, 1.1389),
(0, 0, 0, 1)
))

# a "1" added to the end of each set of vertix coordinates
vertArray = Numeric.array((
(-0.200000, -0.029486, -0.236313, 1),
(0.200000, 0.029486, -0.163687, 1),
(-0.200000, 0.370514, -0.282911, 1),
(-0.200000, 0.370514, 0.117089, 1),
(-0.200000, -0.029486, 0.163687, 1),
(0.200000, 0.029486, 0.236313, 1),
(0.200000, 0.429486, -0.210286, 1),
(0.200000, 0.429486, 0.189714, 1)
))

print transArray
print ""
print vertArray
print ""

transArray = Numeric.reshape(transArray,(4,4))
vertArray = Numeric.reshape(vertArray,(4,8))

print Numeric.matrixmultiply(transArray,vertArray)

# script end
'''
##################################################################
Result:-

[[ 0.5708016 0.10309048 0.70481144 -1.12413 0.1022124
0.03400637 0.63866924 -1.12413 ]
[-0.6688108 0.57729922 -0.19537307 4.213884 0.3408408
0.72615216 0.66384632 4.213884 ]
[ 0.273571 1.26381257 -0.66763452 0.909945 -0.585931
1.13709619 0.39979 0.909945 ]
[ 0.2 0.429486 -0.210286 1. 0.2
0.429486 0.189714 1. ]]

Am I going in the right direction?
What do I do with the result?

Thanks,

PhilC
'''

R

#### Robert Kern

PhilC said:
'''
################################################
to apply a translation array to an array
of 3D vertex coordinates to produce the
resulting location of each vertices.

Translation array and vertex coordinates taken from
a Truespace COB file.

The text in the COB file looks like this:-

Transform
-2.11786 -0.817596 0.946387 0.864939
0.405189 1.25484 2.11894 0.434915
-1.16679 1.9198 -0.981965 1.13894
0 0 0 1
World Vertices 8
-0.200000 -0.029486 -0.236313
0.200000 0.029486 -0.163687
-0.200000 0.370514 -0.282911
-0.200000 0.370514 0.117089
-0.200000 -0.029486 0.163687
0.200000 0.029486 0.236313
0.200000 0.429486 -0.210286
0.200000 0.429486 0.189714

###############################################
'''
# script start

import Numeric

transArray = Numeric.array((
(-2.11786, -0.817596, 0.946387, 0.864939),
(0.405189, 1.25484, 2.11894, 0.434915),
(-1.16679, 1.9198, -0.981965, 1.1389),
(0, 0, 0, 1)
))

# a "1" added to the end of each set of vertix coordinates
vertArray = Numeric.array((
(-0.200000, -0.029486, -0.236313, 1),
(0.200000, 0.029486, -0.163687, 1),
(-0.200000, 0.370514, -0.282911, 1),
(-0.200000, 0.370514, 0.117089, 1),
(-0.200000, -0.029486, 0.163687, 1),
(0.200000, 0.029486, 0.236313, 1),
(0.200000, 0.429486, -0.210286, 1),
(0.200000, 0.429486, 0.189714, 1)
))

print transArray
print ""
print vertArray
print ""

transArray = Numeric.reshape(transArray,(4,4))
vertArray = Numeric.reshape(vertArray,(4,8))

print Numeric.matrixmultiply(transArray,vertArray)

# script end
'''
##################################################################
Result:-

[[ 0.5708016 0.10309048 0.70481144 -1.12413 0.1022124
0.03400637 0.63866924 -1.12413 ]
[-0.6688108 0.57729922 -0.19537307 4.213884 0.3408408
0.72615216 0.66384632 4.213884 ]
[ 0.273571 1.26381257 -0.66763452 0.909945 -0.585931
1.13709619 0.39979 0.909945 ]
[ 0.2 0.429486 -0.210286 1. 0.2
0.429486 0.189714 1. ]]

Am I going in the right direction?

No. The reshape didn't do what you want it to. The elements will have the same
order; it won't transpose the array. To do that, use the transpose() function.
What do I do with the result?

When you have it correct, the last row will be all 1s. Ignore it.

--
Robert Kern

"I have come to believe that the whole world is an enigma, a harmless enigma
an underlying truth."
-- Umberto Eco

P

#### PhilC

transpose()

ahh yes I can see where that would work. Just tried it in the above
and I do get a last line of ones.

OK onward and upward

Many thanks Robert.