M
mike7411
If you are creating a Java paint program like Photoshop, is it smarter
to represent the canvas as TYPE_INT_ARGB or TYPE_INT_ARGB_PRE (pre-
multiplied alphas)? The program should be able to handle transparent
and semi-transparent images correctly.
Thanks.
to represent the canvas as TYPE_INT_ARGB or TYPE_INT_ARGB_PRE (pre-
multiplied alphas)? The program should be able to handle transparent
and semi-transparent images correctly.
Thanks.