D
derWolf
Hi all! I have problem please help me to find answer.
I have images and data files (models, scenes, materials etc) in my
simple Open GL game written for Borland C++ 5.02 compiler. I need to
compress images to jpeg or other format (but I don't now what and how
to use for loading of these images) or (very good idea) put them all
in rar or zip archive - how to do this I don't now too. Now image
loading is realised via GL AUX library, which is very old and used
only for function auxDIBImageLoad, I want to now the other way to load
at least BMP images. Help me how to do this.
PS: Sorry for my bad english
I have images and data files (models, scenes, materials etc) in my
simple Open GL game written for Borland C++ 5.02 compiler. I need to
compress images to jpeg or other format (but I don't now what and how
to use for loading of these images) or (very good idea) put them all
in rar or zip archive - how to do this I don't now too. Now image
loading is realised via GL AUX library, which is very old and used
only for function auxDIBImageLoad, I want to now the other way to load
at least BMP images. Help me how to do this.
PS: Sorry for my bad english