M
mcc
When i put these two java scripts in the same html file only the fade script
works.
Why is that???
this part is in the <head>
<!-Rollover Script à
<SCRIPT TYPE="text/javascript">
<!--
function newImage(arg) {
if (document.images) {
rslt = new Image();
rslt.src = arg;
return rslt;
}
}
function changeImages() {
if (document.images && (preloadFlag == true)) {
for (var i=0; i<changeImages.arguments.length; i+=2)
{
document[changeImages.arguments].src
= changeImages.arguments[i+1];
}
}
}
var preloadFlag = false;
function preloadImages() {
if (document.images) {
ebay_12_over = newImage("images/ebay_12-over.gif");
ebay_15_over = newImage("images/ebay_15-over.gif");
ebay_18_over = newImage("images/ebay_18-over.gif");
ebay_21_over = newImage("images/ebay_21-over.gif");
ebay_24_over = newImage("images/ebay_24-over.gif");
preloadFlag = true;
}
}
// -->
</SCRIPT>
<!-Rollover Script End à
this part is in the <body>
ONMOUSEOVER="changeImages('ebay_15', 'images/ebay_15-over.gif'); return
true;"
ONMOUSEOUT="changeImages('ebay_15', 'images/ebay_15.gif'); return true;">
this(fade images) is in the <body>
<!-- Fade Images -->
<script language="JavaScript1.2">
var slideshow_width='150px' //SET IMAGE WIDTH
var slideshow_height='100px' //SET IMAGE HEIGHT
var pause=3000 //SET PAUSE BETWEEN SLIDE (3000=3 seconds)
var fadeimages=new Array()
//SET IMAGE PATHS. Extend or contract array as needed
fadeimages[0]="coin.jpg"
fadeimages[1]="jewl.jpg"
fadeimages[2]="gfx.jpg"
fadeimages[3]="fiddle.jpg"
fadeimages[4]="gold.jpg"
fadeimages[5]="cam.jpg"
fadeimages[4]="bbcards.jpg"
////NO need to edit beyond here/////////////
var preloadedimages=new Array()
for (p=0;p<fadeimages.length;p++){
preloadedimages[p]=new Image()
preloadedimages[p].src=fadeimages[p]
}
var ie4=document.all
var dom=document.getElementById
if (ie4||dom)
document.write('<div
style="position:relative;width:'+slideshow_width+';height:'+slideshow_height
+';overflow:hidden"><div id="canvas0"
style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height
+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div><div
id="canvas1"
style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height
+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div></div>')
else
document.write('<img name="defaultslide" src="'+fadeimages[0]+'">')
var curpos=10
var degree=10
var curcanvas="canvas0"
var curimageindex=0
var nextimageindex=1
function fadepic(){
if (curpos<100){
curpos+=10
if (tempobj.filters)
tempobj.filters.alpha.opacity=curpos
else if (tempobj.style.MozOpacity)
tempobj.style.MozOpacity=curpos/100
}
else{
clearInterval(dropslide)
nextcanvas=(curcanvas=="canvas0")? "canvas0" : "canvas1"
tempobj=ie4? eval("document.all."+nextcanvas) :
document.getElementById(nextcanvas)
tempobj.innerHTML='<img src="'+fadeimages[nextimageindex]+'">'
nextimageindex=(nextimageindex<fadeimages.length-1)? nextimageindex+1 : 0
setTimeout("rotateimage()",pause)
}
}
function rotateimage(){
if (ie4||dom){
resetit(curcanvas)
var crossobj=tempobj=ie4? eval("document.all."+curcanvas) :
document.getElementById(curcanvas)
crossobj.style.zIndex++
var temp='setInterval("fadepic()",50)'
dropslide=eval(temp)
curcanvas=(curcanvas=="canvas0")? "canvas1" : "canvas0"
}
else
document.images.defaultslide.src=fadeimages[curimageindex]
curimageindex=(curimageindex<fadeimages.length-1)? curimageindex+1 : 0
}
function resetit(what){
curpos=10
var crossobj=ie4? eval("document.all."+what) : document.getElementById(what)
if (crossobj.filters)
crossobj.filters.alpha.opacity=curpos
else if (crossobj.style.MozOpacity)
crossobj.style.MozOpacity=curpos/100
}
function startit(){
var crossobj=ie4? eval("document.all."+curcanvas) :
document.getElementById(curcanvas)
crossobj.innerHTML='<img src="'+fadeimages[curimageindex]+'">'
rotateimage()
}
if (ie4||dom)
window.onload=startit
else
setInterval("rotateimage()",pause)
</script>
</TD>
<!-- Fade Images -->
thx,
works.
Why is that???
this part is in the <head>
<!-Rollover Script à
<SCRIPT TYPE="text/javascript">
<!--
function newImage(arg) {
if (document.images) {
rslt = new Image();
rslt.src = arg;
return rslt;
}
}
function changeImages() {
if (document.images && (preloadFlag == true)) {
for (var i=0; i<changeImages.arguments.length; i+=2)
{
document[changeImages.arguments].src
= changeImages.arguments[i+1];
}
}
}
var preloadFlag = false;
function preloadImages() {
if (document.images) {
ebay_12_over = newImage("images/ebay_12-over.gif");
ebay_15_over = newImage("images/ebay_15-over.gif");
ebay_18_over = newImage("images/ebay_18-over.gif");
ebay_21_over = newImage("images/ebay_21-over.gif");
ebay_24_over = newImage("images/ebay_24-over.gif");
preloadFlag = true;
}
}
// -->
</SCRIPT>
<!-Rollover Script End à
this part is in the <body>
ONMOUSEOVER="changeImages('ebay_15', 'images/ebay_15-over.gif'); return
true;"
ONMOUSEOUT="changeImages('ebay_15', 'images/ebay_15.gif'); return true;">
this(fade images) is in the <body>
<!-- Fade Images -->
<script language="JavaScript1.2">
var slideshow_width='150px' //SET IMAGE WIDTH
var slideshow_height='100px' //SET IMAGE HEIGHT
var pause=3000 //SET PAUSE BETWEEN SLIDE (3000=3 seconds)
var fadeimages=new Array()
//SET IMAGE PATHS. Extend or contract array as needed
fadeimages[0]="coin.jpg"
fadeimages[1]="jewl.jpg"
fadeimages[2]="gfx.jpg"
fadeimages[3]="fiddle.jpg"
fadeimages[4]="gold.jpg"
fadeimages[5]="cam.jpg"
fadeimages[4]="bbcards.jpg"
////NO need to edit beyond here/////////////
var preloadedimages=new Array()
for (p=0;p<fadeimages.length;p++){
preloadedimages[p]=new Image()
preloadedimages[p].src=fadeimages[p]
}
var ie4=document.all
var dom=document.getElementById
if (ie4||dom)
document.write('<div
style="position:relative;width:'+slideshow_width+';height:'+slideshow_height
+';overflow:hidden"><div id="canvas0"
style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height
+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div><div
id="canvas1"
style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height
+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div></div>')
else
document.write('<img name="defaultslide" src="'+fadeimages[0]+'">')
var curpos=10
var degree=10
var curcanvas="canvas0"
var curimageindex=0
var nextimageindex=1
function fadepic(){
if (curpos<100){
curpos+=10
if (tempobj.filters)
tempobj.filters.alpha.opacity=curpos
else if (tempobj.style.MozOpacity)
tempobj.style.MozOpacity=curpos/100
}
else{
clearInterval(dropslide)
nextcanvas=(curcanvas=="canvas0")? "canvas0" : "canvas1"
tempobj=ie4? eval("document.all."+nextcanvas) :
document.getElementById(nextcanvas)
tempobj.innerHTML='<img src="'+fadeimages[nextimageindex]+'">'
nextimageindex=(nextimageindex<fadeimages.length-1)? nextimageindex+1 : 0
setTimeout("rotateimage()",pause)
}
}
function rotateimage(){
if (ie4||dom){
resetit(curcanvas)
var crossobj=tempobj=ie4? eval("document.all."+curcanvas) :
document.getElementById(curcanvas)
crossobj.style.zIndex++
var temp='setInterval("fadepic()",50)'
dropslide=eval(temp)
curcanvas=(curcanvas=="canvas0")? "canvas1" : "canvas0"
}
else
document.images.defaultslide.src=fadeimages[curimageindex]
curimageindex=(curimageindex<fadeimages.length-1)? curimageindex+1 : 0
}
function resetit(what){
curpos=10
var crossobj=ie4? eval("document.all."+what) : document.getElementById(what)
if (crossobj.filters)
crossobj.filters.alpha.opacity=curpos
else if (crossobj.style.MozOpacity)
crossobj.style.MozOpacity=curpos/100
}
function startit(){
var crossobj=ie4? eval("document.all."+curcanvas) :
document.getElementById(curcanvas)
crossobj.innerHTML='<img src="'+fadeimages[curimageindex]+'">'
rotateimage()
}
if (ie4||dom)
window.onload=startit
else
setInterval("rotateimage()",pause)
</script>
</TD>
<!-- Fade Images -->
thx,