S
shuisheng
Dear All,
I want to develop an engine library for a particular purpose such as a
physical phenomenon simulation. The input is the required physical data
and geometry. The output is the simulation results. Also some
postprocessing are required on the results.
I have a rough design like this:
Three classes: CInterface, CEngine, CPostprocessing
CInterface records all the input data and output results. So it can
provide input to the CEngine, and sace the sumulation results from
CEngine.
Postprocessing is worked on sumulation results.
I am new to software design. I think this may be too naive. Any good
advice or other things I need to consider in the design.
Thank you for your kind help!
Shuisheng
I want to develop an engine library for a particular purpose such as a
physical phenomenon simulation. The input is the required physical data
and geometry. The output is the simulation results. Also some
postprocessing are required on the results.
I have a rough design like this:
Three classes: CInterface, CEngine, CPostprocessing
CInterface records all the input data and output results. So it can
provide input to the CEngine, and sace the sumulation results from
CEngine.
Postprocessing is worked on sumulation results.
I am new to software design. I think this may be too naive. Any good
advice or other things I need to consider in the design.
Thank you for your kind help!
Shuisheng