A
arunal2001
Hi all,
I have a situation something like this
Class A
{
private data
......
public functions
f1();
f2();
f3();
}
There is another application which uses this class
Class B
{
#include a.h
A objofA;
........
........
}
If I make any changes to the implementation of class A, I need to
recompile the class B. How do I ensure that even if I do any changes to
class A, I don't need to recompile class B. If there any facility
provided by C++ for that?
I have a situation something like this
Class A
{
private data
......
public functions
f1();
f2();
f3();
}
There is another application which uses this class
Class B
{
#include a.h
A objofA;
........
........
}
If I make any changes to the implementation of class A, I need to
recompile the class B. How do I ensure that even if I do any changes to
class A, I don't need to recompile class B. If there any facility
provided by C++ for that?