S
sreehari
Hi All,
I have this problem,
I have developed a Master - Slave kinda appliacation , were the slave
is generally a device.when i broadcast a message from my application,
the Device seems to recieve the message and responds correctly, and
replies with a broadcast frame. Here is where i face the problem, what
happens is that my application seems to Time out even if Ethereal (
Network Sniffer ) detects and shows all the frames that were
broadcasted.
I have used a Event based approach for the sockets ( Winsock 1.1 for
UDP ) in C++ . I never faced this problem when it was being simulated
here ( Windows 2000 machine ) , using another computer on the same
network, that ran a Third part server. But when i went on site and
tested it with a actualy device ( ran My application on a Xp Machine ),
i noticed this problem.
Thank you in Advance...
I have this problem,
I have developed a Master - Slave kinda appliacation , were the slave
is generally a device.when i broadcast a message from my application,
the Device seems to recieve the message and responds correctly, and
replies with a broadcast frame. Here is where i face the problem, what
happens is that my application seems to Time out even if Ethereal (
Network Sniffer ) detects and shows all the frames that were
broadcasted.
I have used a Event based approach for the sockets ( Winsock 1.1 for
UDP ) in C++ . I never faced this problem when it was being simulated
here ( Windows 2000 machine ) , using another computer on the same
network, that ran a Third part server. But when i went on site and
tested it with a actualy device ( ran My application on a Xp Machine ),
i noticed this problem.
Thank you in Advance...