xine player

S

steve

Sir,

Unable to compile this xine player code on visual C++ on windows
xp environoment is it only for Linux
it is not an assignment.

code downloaded from web is as follows

/*
* Copyright (C) 2000-2002 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA
*
* $Id: xine.h.in,v 1.79 2003/04/25 15:34:44 mroi Exp $
*
* public xine-lib (libxine) interface and documentation
*
*
* some programming guidelines about this api:
* -------------------------------------------
*
* (1) libxine has (per stream instance) a fairly static memory
* model
* (2) as a rule of thumb, never free() or realloc() any pointers
* returned by the xine engine (unless stated otherwise)
* or, in other words:
* do not free() stuff you have not malloc()ed
* (3) xine is multi-threaded, make sure your programming environment
* can handle this.
* for x11-related stuff this means that you either have to
properly
* use xlockdisplay() or use two seperate connections to the
x-server
*
*/

#ifndef HAVE_XINE_H
#define HAVE_XINE_H

#ifdef __cplusplus
extern "C" {
#endif

#include <sys/types.h>
#include <stdlib.h>
#include <stdio.h>
#include <signal.h>
#include <time.h>


/*********************************************************************
* xine opaque data types *
*********************************************************************/

typedef struct xine_s xine_t;
typedef struct xine_stream_s xine_stream_t;
typedef struct xine_audio_port_s xine_audio_port_t;
typedef struct xine_video_port_s xine_video_port_t;

/* convenience types: simple player UIs might want to call ports
drivers */
typedef xine_audio_port_t xine_ao_driver_t;
typedef xine_video_port_t xine_vo_driver_t;


/*********************************************************************
* global engine handling *
*********************************************************************/

/*
* version information
*/

/* dynamic info from actually linked libxine */
const char *xine_get_version_string (void);
void xine_get_version (int *major, int *minor, int *sub);

/* compare given version to libxine version,
return 1 if compatible, 0 otherwise */
int xine_check_version (int major, int minor, int sub) ;

/* static info - which libxine release this header came from */
#define XINE_MAJOR_VERSION 1
#define XINE_MINOR_VERSION 0
#define XINE_SUB_VERSION 0
#define XINE_VERSION "1-beta11"

/*
* pre-init the xine engine
*
* will first malloc and init a xine_t, create an empty config
* system, then scan through all installed plugins and add them
* to an internal list for later use.
*
* to fully init the xine engine, you have to load config values
* (either using your own storage method and calling
* xine_config_register_entry, or by using the xine_load_config
* utility function - see below) and then call xine_init
*
* the only proper way to shut down the xine engine is to
* call xine_exit() - do not try to free() the xine pointer
* yourself and do not try to access any internal data structures
*/
xine_t *xine_new (void);

/*
* post_init the xine engine
*/
void xine_init (xine_t *self);

/*
* helper functions to find and init audio/video drivers
* from xine's plugin collection
*
* id : identifier of the driver, may be NULL for auto-detection
* data : special data struct for ui/driver communications, depends
* on driver
* visual: video driver flavor selector, constants see below
*
* both functions may return NULL if driver failed to load, was not
* found ...
*
* use xine_close_audio/video_driver() to close loaded drivers
* and free resources allocated by them
*/
xine_audio_port_t *xine_open_audio_driver (xine_t *self, const char
*id,
void *data);
xine_video_port_t *xine_open_video_driver (xine_t *self, const char
*id,
int visual, void *data);

void xine_close_audio_driver (xine_t *self, xine_audio_port_t
*driver);
void xine_close_video_driver (xine_t *self, xine_video_port_t
*driver);

/* valid visual types */
#define XINE_VISUAL_TYPE_NONE 0
#define XINE_VISUAL_TYPE_X11 1
#define XINE_VISUAL_TYPE_AA 2
#define XINE_VISUAL_TYPE_FB 3
#define XINE_VISUAL_TYPE_GTK 4
#define XINE_VISUAL_TYPE_DFB 5
#define XINE_VISUAL_TYPE_PM 6 /* used by the OS/2 port
*/
#define XINE_VISUAL_TYPE_DIRECTX 7 /* used by the win32/msvc
port */

/*
* free all resources, close all plugins, close engine.
* self pointer is no longer valid after this call.
*/
void xine_exit (xine_t *self);


/*********************************************************************
* stream handling *
*********************************************************************/

/*
* create a new stream for media playback/access
*
* returns xine_stream_t* if OK,
* NULL on error (use xine_get_error for details)
*
* the only proper way to free the stream pointer returned by this
* function is to call xine_dispose() on it. do not try to access any
* fields in xine_stream_t, they're all private and subject to change
* without further notice.
*/
xine_stream_t *xine_stream_new (xine_t *self,
xine_audio_port_t *ao, xine_video_port_t *vo);

/*
* Make one stream the slave of another.
* This establishes a binary master slave relation on streams, where
* certain operations (specified by parameter "affection") on the
master
* stream are also applied to the slave stream.
* If you want more than one stream to react to one master, you have
to
* apply the calls in a top down way:
* xine_stream_master_slave(stream1, stream2, 3);
* xine_stream_master_slave(stream2, stream3, 3);
* This will make stream1 affect stream2 and stream2 affect stream3,
so
* effectively, operations on stream1 propagate to stream2 and 3.
*
* Please note that subsequent master_slave calls on the same streams
* will overwrite their previous master/slave setting.
* Be sure to not mess around.
*
* returns 1 on success, 0 on failure
*/
int xine_stream_master_slave(xine_stream_t *master, xine_stream_t
*slave,
int affection);

/* affection is some of the following ORed together: */
/* playing the master plays the slave */
#define XINE_MASTER_SLAVE_PLAY (1<<0)
/* slave stops on master stop */
#define XINE_MASTER_SLAVE_STOP (1<<1)

/*
* open a stream
*
* look for input / demux / decoder plugins, find out about the format
* see if it is supported, set up internal buffers and threads
*
* returns 1 if OK, 0 on error (use xine_get_error for details)
*/
int xine_open (xine_stream_t *stream, const char *mrl);

/*
* play a stream from a given position
*
* start_pos: 0..65535
* start_time: milliseconds
* if both start position parameters are != 0 start_pos will be used
* for non-seekable streams both values will be ignored
*
* returns 1 if OK, 0 on error (use xine_get_error for details)
*/
int xine_play (xine_stream_t *stream, int start_pos, int start_time);

/*
* set xine to a trick mode for fast forward, backwards playback,
* low latency seeking. Please note that this works only with some
* input plugins. mode constants see below.
*
* returns 1 if OK, 0 on error (use xine_get_error for details)
*/
int xine_trick_mode (xine_stream_t *stream, int mode, int value);

/* trick modes */
#define XINE_TRICK_MODE_OFF 0
#define XINE_TRICK_MODE_SEEK_TO_POSITION 1
#define XINE_TRICK_MODE_SEEK_TO_TIME 2
#define XINE_TRICK_MODE_FAST_FORWARD 3
#define XINE_TRICK_MODE_FAST_REWIND 4

/*
* stop stream playback
* xine_stream_t stays valid for new xine_open or xine_play
*/
void xine_stop (xine_stream_t *stream);

/*
* stop stream playback, free all stream-related resources
* xine_stream_t stays valid for new xine_open
*/
void xine_close (xine_stream_t *stream);

/*
* ask current/recent input plugin to eject media - may or may not
work,
* depending on input plugin capabilities
*/
int xine_eject (xine_stream_t *stream);

/*
* stop playback, dispose all stream-related resources
* xine_stream_t no longer valid when after this
*/
void xine_dispose (xine_stream_t *stream);

/*
* set/get engine parameters.
*/
void xine_engine_set_param(xine_t *self, int param, int value);
int xine_engine_get_param(xine_t *self, int param);

#define XINE_ENGINE_PARAM_VERBOSITY 1

/*
* set/get xine stream parameters
* e.g. playback speed, constants see below
*/
void xine_set_param (xine_stream_t *stream, int param, int value);
int xine_get_param (xine_stream_t *stream, int param);

/*
* xine engine parameters
*/
#define XINE_PARAM_SPEED 1 /* see below
*/
#define XINE_PARAM_AV_OFFSET 2 /* unit: 1/90000 sec
*/
#define XINE_PARAM_AUDIO_CHANNEL_LOGICAL 3 /* -1 => auto, -2 => off
*/
#define XINE_PARAM_SPU_CHANNEL 4
#define XINE_PARAM_VIDEO_CHANNEL 5
#define XINE_PARAM_AUDIO_VOLUME 6 /* 0..100
*/
#define XINE_PARAM_AUDIO_MUTE 7 /* 1=>mute, 0=>unmute
*/
#define XINE_PARAM_AUDIO_COMPR_LEVEL 8 /* <100=>off, % compress
otherw*/
#define XINE_PARAM_AUDIO_AMP_LEVEL 9 /* 0..200, 100=>100%
(default) */
#define XINE_PARAM_AUDIO_REPORT_LEVEL 10 /* 1=>send events, 0=>
don't */
#define XINE_PARAM_VERBOSITY 11 /* control console output
*/
#define XINE_PARAM_SPU_OFFSET 12 /* unit: 1/90000 sec
*/
#define XINE_PARAM_IGNORE_VIDEO 13 /* disable video decoding
*/
#define XINE_PARAM_IGNORE_AUDIO 14 /* disable audio decoding
*/
#define XINE_PARAM_IGNORE_SPU 15 /* disable spu decoding
*/
#define XINE_PARAM_ENABLE_BROADCAST 16 /* (not implemented yet)
*/
#define XINE_PARAM_METRONOM_PREBUFFER 17 /* unit: 1/90000 sec
*/
#define XINE_PARAM_EQ_30HZ 18 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_60HZ 19 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_125HZ 20 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_250HZ 21 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_500HZ 22 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_1000HZ 23 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_2000HZ 24 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_4000HZ 25 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_8000HZ 26 /* equalizer gains
-100..100 */
#define XINE_PARAM_EQ_16000HZ 27 /* equalizer gains
-100..100 */

/* speed values */
#define XINE_SPEED_PAUSE 0
#define XINE_SPEED_SLOW_4 1
#define XINE_SPEED_SLOW_2 2
#define XINE_SPEED_NORMAL 4
#define XINE_SPEED_FAST_2 8
#define XINE_SPEED_FAST_4 16

/* video parameters */
#define XINE_PARAM_VO_DEINTERLACE 0x01000000 /* bool
*/
#define XINE_PARAM_VO_ASPECT_RATIO 0x01000001 /* see below
*/
#define XINE_PARAM_VO_HUE 0x01000002 /* 0..65535
*/
#define XINE_PARAM_VO_SATURATION 0x01000003 /* 0..65535
*/
#define XINE_PARAM_VO_CONTRAST 0x01000004 /* 0..65535
*/
#define XINE_PARAM_VO_BRIGHTNESS 0x01000005 /* 0..65535
*/
#define XINE_PARAM_VO_ZOOM_X 0x01000008 /* percent
*/
#define XINE_PARAM_VO_ZOOM_Y 0x0100000d /* percent
*/
#define XINE_PARAM_VO_PAN_SCAN 0x01000009 /* bool
*/
#define XINE_PARAM_VO_TVMODE 0x0100000a /* ???
*/

#define XINE_VO_ZOOM_STEP 100
#define XINE_VO_ZOOM_MAX 400
#define XINE_VO_ZOOM_MIN -85

/* possible ratios for XINE_PARAM_VO_ASPECT_RATIO */
#define XINE_VO_ASPECT_AUTO 0
#define XINE_VO_ASPECT_SQUARE 1 /* 1:1 */
#define XINE_VO_ASPECT_4_3 2 /* 4:3 */
#define XINE_VO_ASPECT_ANAMORPHIC 3 /* 16:9 */
#define XINE_VO_ASPECT_DVB 4 /* 1:2 */
#define XINE_VO_ASPECT_NUM_RATIOS 5
#define XINE_VO_ASPECT_PAN_SCAN 41
#define XINE_VO_ASPECT_DONT_TOUCH 42

/* stream format detection strategies */

/* recognize stream type first by content then by extension. */
#define XINE_DEMUX_DEFAULT_STRATEGY 0
/* recognize stream type first by extension then by content. */
#define XINE_DEMUX_REVERT_STRATEGY 1
/* recognize stream type by content only. */
#define XINE_DEMUX_CONTENT_STRATEGY 2
/* recognize stream type by extension only. */
#define XINE_DEMUX_EXTENSION_STRATEGY 3

/* verbosity settings */
#define XINE_VERBOSITY_NONE 0
#define XINE_VERBOSITY_LOG 1
#define XINE_VERBOSITY_DEBUG 2

/*
* snapshot function
*
* image format can be YUV 4:2:0 or 4:2:2
* will copy the image data into memory that <img> points to
* (interleaved for yuv 4:2:2 or planary for 4:2:0)
*
* returns 1 on success, 0 failure.
*/
int xine_get_current_frame (xine_stream_t *stream,
int *width, int *height,
int *ratio_code, int *format,
uint8_t *img);

/* xine image formats */
#define XINE_IMGFMT_YV12 (('2'<<24)|('1'<<16)|('V'<<8)|'Y')
#define XINE_IMGFMT_YUY2 (('2'<<24)|('Y'<<16)|('U'<<8)|'Y')


/*********************************************************************
* media processing *
*********************************************************************/

#ifdef XINE_ENABLE_EXPERIMENTAL_FEATURES

/*
* access to decoded audio and video frames from a stream
* these functions are intended to provide the basis for
* re-encoding and other video processing applications
*
* warning: highly experimental
*
*/

xine_video_port_t *xine_new_framegrab_video_port (xine_t *self);

typedef struct {

int64_t vpts; /* timestamp 1/90000 sec for a/v sync */
int64_t duration;
int width, height;
int colorspace; /* XINE_IMGFMT_* */
double aspect_ratio;

int pos_stream; /* bytes from stream start */
int pos_time; /* milliseconds */

uint8_t *data;
void *xine_frame; /* used internally by xine engine */
} xine_video_frame_t;

int xine_get_next_video_frame (xine_video_port_t *port,
xine_video_frame_t *frame);

void xine_free_video_frame (xine_video_port_t *port,
xine_video_frame_t *frame);

xine_audio_port_t *xine_new_framegrab_audio_port (xine_t *self);

typedef struct {

int64_t vpts; /* timestamp 1/90000 sec for a/v sync */
int num_samples;
int sample_rate;
int num_channels;
int bits_per_sample; /* per channel */

off_t pos_stream; /* bytes from stream start */
int pos_time; /* milliseconds */

uint8_t *data;
void *xine_frame; /* used internally by xine engine */
} xine_audio_frame_t;

int xine_get_next_audio_frame (xine_audio_port_t *port,
xine_audio_frame_t *frame);

void xine_free_audio_frame (xine_audio_port_t *port,
xine_audio_frame_t *frame);

/*
* maybe future aproach:
*/

int xine_get_video_frame (xine_stream_t *stream,
int timestamp, /* msec */
int *width, int *height,
int *ratio_code,
int *duration, /* msec */
int *format,
uint8_t *img);

/* TODO: xine_get_audio_frame */

#endif


/*********************************************************************
* post plugin handling *
*********************************************************************/

/*
* post effect plugin functions
*
* after the data leaves the decoder it can pass an arbitrary tree
* of post plugins allowing for effects to be applied to the video
* frames/audio buffers before they reach the output stage
*/

typedef struct xine_post_s xine_post_t;

struct xine_post_s {

/* a NULL-terminated array of audio input ports this post plugin
* provides; you can hand these to other post plugin's outputs or
* pass them to the initialization of streams
*/
xine_audio_port_t **audio_input;

/* a NULL-terminated array of video input ports this post plugin
* provides; you can hand these to other post plugin's outputs or
* pass them to the initialization of streams
*/
xine_video_port_t **video_input;

/* the type of the post plugin
* one of XINE_POST_TYPE_* can be used here
*/
int type;

};

/*
* initialize a post plugin
*
* returns xine_post_t* on success, NULL on failure
*
* Initializes the post plugin with the given name and connects its
* outputs to the NULL-terminated arrays of audio and video ports.
* Some plugins also care about the number of inputs you request
* (e.g. mixer plugins), others simply ignore this number.
*/
xine_post_t *xine_post_init(xine_t *xine, const char *name,
int inputs,
xine_audio_port_t **audio_target,
xine_video_port_t **video_target);

/* get a list of all available post plugins */
const char *const *xine_list_post_plugins(xine_t *xine);

/* get a list of all post plugins of one type */
const char *const *xine_list_post_plugins_typed(xine_t *xine, int
type);

/*
* post plugin input/output
*
* These structures encapsulate inputs/outputs for post plugins
* to transfer arbitrary data. Frontends can also provide inputs
* and outputs and connect them to post plugins to exchange data
* with them.
*/

typedef struct xine_post_in_s xine_post_in_t;
typedef struct xine_post_out_s xine_post_out_t;

struct xine_post_in_s {

/* the name identifying this input */
const char *name;

/* the datatype of this input, use one of XINE_POST_DATA_* here */
int type;

/* the data pointer; input is directed to this memory location,
* so you simply access the pointer to access the input data */
void *data;

};

struct xine_post_out_s {

/* the name identifying this output */
const char *name;

/* the datatype of this output, use one of XINE_POST_DATA_* here */
int type;

/* the data pointer; output should be directed to this memory
location,
* so in the easy case you simply write through the pointer */
void *data;

/* this function is called, when the output should be redirected
* to another input, you sould set the data pointer to direct
* any output to this new input;
* a special situation is, when this function is called with a NULL
* argument: in this case you should disconnect the data pointer
* from any output and if necessary to avoid writing to some stray
* memory you should make it point to some dummy location,
* returns 1 on success, 0 on failure;
* if you do not implement rewiring, set this to NULL */
int (*rewire) (xine_post_out_t *self, void *data);

};

/* get a list of all inputs of a post plugin */
const char *const *xine_post_list_inputs(xine_post_t *self);

/* get a list of all outputs of a post plugin */
const char *const *xine_post_list_outputs(xine_post_t *self);

/* retrieve one specific input of a post plugin */
const xine_post_in_t *xine_post_input(xine_post_t *self, char *name);

/* retrieve one specific output of a post plugin */
const xine_post_out_t *xine_post_output(xine_post_t *self, char
*name);

/*
* wire an input to an output
* returns 1 on success, 0 on failure
*/
int xine_post_wire(xine_post_out_t *source, xine_post_in_t *target);

/*
* wire a video port to a video output
* This can be used to rewire different post plugins to the video
output
* plugin layer. The ports you hand in at xine_post_init() will
already
* be wired with the post plugin, so you need this function for
* _re_connecting only.
*
* returns 1 on success, 0 on failure
*/
int xine_post_wire_video_port(xine_post_out_t *source,
xine_video_port_t *vo);

/*
* wire an audio port to an audio output
* This can be used to rewire different post plugins to the audio
output
* plugin layer. The ports you hand in at xine_post_init() will
already
* be wired with the post plugin, so you need this function for
* _re_connecting only.
*
* returns 1 on success, 0 on failure
*/
int xine_post_wire_audio_port(xine_post_out_t *source,
xine_audio_port_t *vo);

/*
* Extracts an output for a stream. Use this to rewire the outputs of
streams.
*/
xine_post_out_t * xine_get_video_source(xine_stream_t *stream);
xine_post_out_t * xine_get_audio_source(xine_stream_t *stream);

/*
* disposes the post plugin
* please make sure that no other post plugin and no stream is
* connected to any of this plugin's inputs
*/
void xine_post_dispose(xine_t *xine, xine_post_t *self);


/* post plugin types */
#define XINE_POST_TYPE_VIDEO_FILTER 0x010000
#define XINE_POST_TYPE_VIDEO_VISUALIZATION 0x010001
#define XINE_POST_TYPE_VIDEO_COMPOSE 0x010002
#define XINE_POST_TYPE_AUDIO_FILTER 0x020000
#define XINE_POST_TYPE_AUDIO_VISUALIZATION 0x020001


/* post plugin data types */

/* video port data
* input->data is a xine_video_port_t*
* output->data usually is a xine_video_port_t**
*/
#define XINE_POST_DATA_VIDEO 0

/* audio port data
* input->data is a xine_audio_port_t*
* output->data usually is a xine_audio_port_t**
*/
#define XINE_POST_DATA_AUDIO 1

/* integer data
* input->data is a int*
* output->data usually is a int*
*/
#define XINE_POST_DATA_INT 3

/* double precision floating point data
* input->data is a double*
* output->data usually is a double*
*/
#define XINE_POST_DATA_DOUBLE 4


/*********************************************************************
* information retrieval *
*********************************************************************/

/*
* xine log functions
*
* frontends can display xine log output using these functions
*/
int xine_get_log_section_count(xine_t *self);

/* return a NULL terminated array of log sections names */
const char *const *xine_get_log_names(xine_t *self);

/* print some log information to <buf> section */
void xine_log (xine_t *self, int buf,
const char *format, ...);

/* get log messages of specified section */
const char *const *xine_get_log (xine_t *self, int buf);

/* log callback will be called whenever something is logged */
typedef void (*xine_log_cb_t) (void *user_data, int section);
void xine_register_log_cb (xine_t *self, xine_log_cb_t cb,
void *user_data);

/*
* error handling / engine status
*/

/* return last error */
int xine_get_error (xine_stream_t *stream);

/* get current xine engine status (constants see below) */
int xine_get_status (xine_stream_t *stream);

/*
* engine status codes
*/
#define XINE_STATUS_IDLE 0 /* no mrl assigned */
#define XINE_STATUS_STOP 1
#define XINE_STATUS_PLAY 2
#define XINE_STATUS_QUIT 3

/*
* xine error codes
*/
#define XINE_ERROR_NONE 0
#define XINE_ERROR_NO_INPUT_PLUGIN 1
#define XINE_ERROR_NO_DEMUX_PLUGIN 2
#define XINE_ERROR_DEMUX_FAILED 3
#define XINE_ERROR_MALFORMED_MRL 4
#define XINE_ERROR_INPUT_FAILED 5

/*
* try to find out audio/spu language of given channel
* (use -1 for current channel)
*
* returns 1 on success, 0 on failure
*/
int xine_get_audio_lang (xine_stream_t *stream, int channel,
char *lang);
int xine_get_spu_lang (xine_stream_t *stream, int channel,
char *lang);

/*
* get position / length information
*
* depending of the nature and system layer of the stream,
* some or all of this information may be unavailable or incorrect
* (e.g. live network streams may not have a valid length)
*
* returns 1 on success, 0 on failure (data was not updated,
* probably because it's not known yet... try again later)
*/
int xine_get_pos_length (xine_stream_t *stream,
int *pos_stream, /* 0..65535 */
int *pos_time, /* milliseconds */
int *length_time);/* milliseconds */

/*
* get information about the stream such as
* video width/height, codecs, audio format, title, author...
*
* constants see below
*/
uint32_t xine_get_stream_info (xine_stream_t *stream, int info);
const char *xine_get_meta_info (xine_stream_t *stream, int info);

/* xine_get_stream_info */
#define XINE_STREAM_INFO_BITRATE 0
#define XINE_STREAM_INFO_SEEKABLE 1
#define XINE_STREAM_INFO_VIDEO_WIDTH 2
#define XINE_STREAM_INFO_VIDEO_HEIGHT 3
#define XINE_STREAM_INFO_VIDEO_RATIO 4 /* *10000 */
#define XINE_STREAM_INFO_VIDEO_CHANNELS 5
#define XINE_STREAM_INFO_VIDEO_STREAMS 6
#define XINE_STREAM_INFO_VIDEO_BITRATE 7
#define XINE_STREAM_INFO_VIDEO_FOURCC 8
#define XINE_STREAM_INFO_VIDEO_HANDLED 9 /* codec available? */
#define XINE_STREAM_INFO_FRAME_DURATION 10 /* 1/90000 sec */
#define XINE_STREAM_INFO_AUDIO_CHANNELS 11
#define XINE_STREAM_INFO_AUDIO_BITS 12
#define XINE_STREAM_INFO_AUDIO_SAMPLERATE 13
#define XINE_STREAM_INFO_AUDIO_BITRATE 14
#define XINE_STREAM_INFO_AUDIO_FOURCC 15
#define XINE_STREAM_INFO_AUDIO_HANDLED 16 /* codec available? */
#define XINE_STREAM_INFO_HAS_CHAPTERS 17
#define XINE_STREAM_INFO_HAS_VIDEO 18
#define XINE_STREAM_INFO_HAS_AUDIO 19
#define XINE_STREAM_INFO_IGNORE_VIDEO 20
#define XINE_STREAM_INFO_IGNORE_AUDIO 21
#define XINE_STREAM_INFO_IGNORE_SPU 22
#define XINE_STREAM_INFO_VIDEO_HAS_STILL 23
#define XINE_STREAM_INFO_MAX_AUDIO_CHANNEL 24
#define XINE_STREAM_INFO_MAX_SPU_CHANNEL 25
#define XINE_STREAM_INFO_AUDIO_MODE 26

/* xine_get_meta_info */
#define XINE_META_INFO_TITLE 0
#define XINE_META_INFO_COMMENT 1
#define XINE_META_INFO_ARTIST 2
#define XINE_META_INFO_GENRE 3
#define XINE_META_INFO_ALBUM 4
#define XINE_META_INFO_YEAR 5
#define XINE_META_INFO_VIDEOCODEC 6
#define XINE_META_INFO_AUDIOCODEC 7
#define XINE_META_INFO_SYSTEMLAYER 8
#define XINE_META_INFO_INPUT_PLUGIN 9


/*********************************************************************
* plugin management / autoplay / mrl browsing *
*********************************************************************/

/*
* note: the pointers to strings or string arrays returned
* by some of these functions are pointers to statically
* alloced internal xine memory chunks.
* they're only valid between xine function calls
* and should never be free()d.
*/

typedef struct {
char *origin; /* file plugin: path */
char *mrl; /* <type>://<location> */
char *link;
uint32_t type; /* see below */
off_t size; /* size of this source, may be 0 */
} xine_mrl_t;

/* mrl types */
#define XINE_MRL_TYPE_unknown (0 << 0)
#define XINE_MRL_TYPE_dvd (1 << 0)
#define XINE_MRL_TYPE_vcd (1 << 1)
#define XINE_MRL_TYPE_net (1 << 2)
#define XINE_MRL_TYPE_rtp (1 << 3)
#define XINE_MRL_TYPE_stdin (1 << 4)
#define XINE_MRL_TYPE_cda (1 << 5)
#define XINE_MRL_TYPE_file (1 << 6)
#define XINE_MRL_TYPE_file_fifo (1 << 7)
#define XINE_MRL_TYPE_file_chardev (1 << 8)
#define XINE_MRL_TYPE_file_directory (1 << 9)
#define XINE_MRL_TYPE_file_blockdev (1 << 10)
#define XINE_MRL_TYPE_file_normal (1 << 11)
#define XINE_MRL_TYPE_file_symlink (1 << 12)
#define XINE_MRL_TYPE_file_sock (1 << 13)
#define XINE_MRL_TYPE_file_exec (1 << 14)
#define XINE_MRL_TYPE_file_backup (1 << 15)
#define XINE_MRL_TYPE_file_hidden (1 << 16)

/* get a list of browsable input plugin ids */
const char *const *xine_get_browsable_input_plugin_ids (xine_t *self)
;

/*
* ask input plugin named <plugin_id> to return
* a list of available MRLs in domain/directory <start_mrl>.
*
* <start_mrl> may be NULL indicating the toplevel domain/dir
* returns <start_mrl> if <start_mrl> is a valid MRL, not a directory
* returns NULL if <start_mrl> is an invalid MRL, not even a
directory.
*/
xine_mrl_t **xine_get_browse_mrls (xine_t *self,
const char *plugin_id,
const char *start_mrl,
int *num_mrls);

/* get a list of plugins that support the autoplay feature */
const char *const *xine_get_autoplay_input_plugin_ids (xine_t *self);

/* get autoplay MRL list from input plugin named <plugin_id> */
char **xine_get_autoplay_mrls (xine_t *self,
const char *plugin_id,
int *num_mrls);

/* get a list of file extensions for file types supported by xine
* the list is separated by spaces
*
* the pointer returned can be free()ed when no longer used */
char *xine_get_file_extensions (xine_t *self);

/* get a list of mime types supported by xine
*
* the pointer returned can be free()ed when no longer used */
char *xine_get_mime_types (xine_t *self);

/* get the demuxer identifier that handles a given mime type
*
* the pointer returned can be free()ed when no longer used
* returns NULL if no demuxer is available to handle this. */
char *xine_get_demux_for_mime_type (xine_t *self, const char
*mime_type);

/* get a description string for an input plugin */
const char *xine_get_input_plugin_description (xine_t *self,
const char *plugin_id);

/* get lists of available audio and video output plugins */
const char *const *xine_list_audio_output_plugins (xine_t *self) ;
const char *const *xine_list_video_output_plugins (xine_t *self) ;


/*********************************************************************
* visual specific gui <-> xine engine communication *
*********************************************************************/

/* talk to video output driver - old method */
int xine_gui_send_vo_data (xine_stream_t *self,
int type, void *data);

/* new (preferred) method to talk to video driver. */
int xine_port_send_gui_data (xine_video_port_t *vo,
int type, void *data);

typedef struct {

/* area of that drawable to be used by video */
int x,y,w,h;

} x11_rectangle_t;

/*
* this is the visual data struct any x11 gui
* must supply to the xine_open_video_driver call
* ("data" parameter)
*/
typedef struct {

/* some information about the display */
void *display; /* Display* */
int screen;

/* drawable to display the video in/on */
unsigned long d; /* Drawable */

void *user_data;

/*
* dest size callback
*
* this will be called by the video driver to find out
* how big the video output area size will be for a
* given video size. The ui should _not_ adjust it's
* video out area, just do some calculations and return
* the size. This will be called for every frame, ui
* implementation should be fast.
* dest_pixel_aspect should be set to the used display pixel aspect.
* NOTE: Semantics has changed: video_width and video_height
* are no longer pixel aspect corrected. Get the old semantics
* in the UI with
* *dest_pixel_aspect = display_pixel_aspect;
* if (video_pixel_aspect >= display_pixel_aspect)
* video_width = video_width * video_pixel_aspect /
display_pixel_aspect + .5;
* else
* video_height = video_height * display_pixel_aspect /
video_pixel_aspect + .5;
*/
void (*dest_size_cb) (void *user_data,
int video_width, int video_height,
double video_pixel_aspect,
int *dest_width, int *dest_height,
double *dest_pixel_aspect);

/*
* frame output callback
*
* this will be called by the video driver for every frame
* it's about to draw. ui can adapt it's size if necessary
* here.
* note: the ui doesn't have to adjust itself to this
* size, this is just to be taken as a hint.
* ui must return the actual size of the video output
* area and the video output driver will do it's best
* to adjust the video frames to that size (while
* preserving aspect ratio and stuff).
* dest_x, dest_y: offset inside window
* dest_width, dest_height: available drawing space
* dest_pixel_aspect: display pixel aspect
* win_x, win_y: window absolute screen position
* NOTE: Semantics has changed: video_width and video_height
* are no longer pixel aspect corrected. Get the old semantics
* in the UI with
* *dest_pixel_aspect = display_pixel_aspect;
* if (video_pixel_aspect >= display_pixel_aspect)
* video_width = video_width * video_pixel_aspect /
display_pixel_aspect + .5;
* else
* video_height = video_height * display_pixel_aspect /
video_pixel_aspect + .5;
*/
void (*frame_output_cb) (void *user_data,
int video_width, int video_height,
double video_pixel_aspect,
int *dest_x, int *dest_y,
int *dest_width, int *dest_height,
double *dest_pixel_aspect,
int *win_x, int *win_y);

} x11_visual_t;

/*
* this is the visual data struct any fb gui
* may supply to the xine_open_video_driver call
* ("data" parameter) to get frame_output_cd calls
*/

typedef struct {

void (*frame_output_cb) (void *user_data,
int video_width, int video_height,
double video_pixel_aspect,
int *dest_x, int *dest_y,
int *dest_width, int *dest_height,
double *dest_pixel_aspect,
int *win_x, int *win_y);

void *user_data;

} fb_visual_t;

/*
* "type" constants for xine_gui_send_vo_data (...)
*/

/* xevent *data */
#define XINE_GUI_SEND_COMPLETION_EVENT 1

/* Drawable data */
#define XINE_GUI_SEND_DRAWABLE_CHANGED 2

/* xevent *data */
#define XINE_GUI_SEND_EXPOSE_EVENT 3

/* x11_rectangle_t *data */
#define XINE_GUI_SEND_TRANSLATE_GUI_TO_VIDEO 4

/* int data */
#define XINE_GUI_SEND_VIDEOWIN_VISIBLE 5

/* *data contains chosen visual, select a new one or change it to NULL
* to indicate the visual to use or that no visual will work */
/* XVisualInfo **data */
#define XINE_GUI_SEND_SELECT_VISUAL 8


/*********************************************************************
* xine health check stuff *
*********************************************************************/

#define XINE_HEALTH_CHECK_OK 0
#define XINE_HEALTH_CHECK_FAIL 1
#define XINE_HEALTH_CHECK_UNSUPPORTED 2
#define XINE_HEALTH_CHECK_NO_SUCH_CHECK 3

#define CHECK_KERNEL 0
#define CHECK_MTRR 1
#define CHECK_CDROM 2
#define CHECK_DVDROM 3
#define CHECK_DMA 4
#define CHECK_X 5
#define CHECK_XV 6

struct xine_health_check_s {
int status;
const char* cdrom_dev;
const char* dvd_dev;
char* msg;
char* title;
char* explanation;
};

typedef struct xine_health_check_s xine_health_check_t;
xine_health_check_t* xine_health_check(xine_health_check_t*, int
check_num);


/*********************************************************************
* configuration system *
*********************************************************************/

/*
* config entry data types
*/

#define XINE_CONFIG_TYPE_UNKNOWN 0
#define XINE_CONFIG_TYPE_RANGE 1
#define XINE_CONFIG_TYPE_STRING 2
#define XINE_CONFIG_TYPE_ENUM 3
#define XINE_CONFIG_TYPE_NUM 4
#define XINE_CONFIG_TYPE_BOOL 5

typedef struct xine_cfg_entry_s xine_cfg_entry_t;

typedef void (*xine_config_cb_t) (void *user_data,
xine_cfg_entry_t *entry);
struct xine_cfg_entry_s {
const char *key; /* unique id (example: gui.logo_mrl) */

int type;

/* type unknown */
char *unknown_value;

/* type string */
char *str_value;
char *str_default;
char *str_sticky;

/* common to range, enum, num, bool: */
int num_value;
int num_default;

/* type range specific: */
int range_min;
int range_max;

/* type enum specific: */
char **enum_values;

/* help info for the user */
const char *description;
const char *help;

/* user experience level */
int exp_level; /* 0 => beginner,
10 => advanced user,
20 => expert */

/* callback function and data for live changeable values */
xine_config_cb_t callback;
void *callback_data;

};

const char *xine_config_register_string (xine_t *self,
const char *key,
const char *def_value,
const char *description,
const char *help,
int exp_level,
xine_config_cb_t changed_cb,
void *cb_data);

int xine_config_register_range (xine_t *self,
const char *key,
int def_value,
int min, int max,
const char *description,
const char *help,
int exp_level,
xine_config_cb_t changed_cb,
void *cb_data);

int xine_config_register_enum (xine_t *self,
const char *key,
int def_value,
char **values,
const char *description,
const char *help,
int exp_level,
xine_config_cb_t changed_cb,
void *cb_data);

int xine_config_register_num (xine_t *self,
const char *key,
int def_value,
const char *description,
const char *help,
int exp_level,
xine_config_cb_t changed_cb,
void *cb_data);

int xine_config_register_bool (xine_t *self,
const char *key,
int def_value,
const char *description,
const char *help,
int exp_level,
xine_config_cb_t changed_cb,
void *cb_data);

/*
* the following functions will copy data from the internal
xine_config
* data database to the xine_cfg_entry_t *entry you provide
*
* they return 1 on success, 0 on failure
*/

/* get first config item */
int xine_config_get_first_entry (xine_t *self, xine_cfg_entry_t
*entry);

/* get next config item (iterate through the items) */
int xine_config_get_next_entry (xine_t *self, xine_cfg_entry_t
*entry);

/* search for a config entry by key */
int xine_config_lookup_entry (xine_t *self, const char *key,
xine_cfg_entry_t *entry);

/*
* update a config entry (which was returned from lookup_entry() )
*
* xine will make a deep copy of the data in the entry into it's
internal
* config database.
*/
void xine_config_update_entry (xine_t *self,
const xine_cfg_entry_t *entry);

/*
* load/save config data from/to afile (e.g. $HOME/.xine/config)
*/
void xine_config_load (xine_t *self, const char *cfg_filename);
void xine_config_save (xine_t *self, const char *cfg_filename);
void xine_config_reset (xine_t *self);


/*********************************************************************
* asynchroneous xine event mechanism *
*********************************************************************/

/*
* to receive events you have to register an event queue with
* the xine engine (xine_event_new_queue, see below).
*
* then you can either
* 1) check for incoming events regularly (xine_event_get/wait),
* process them and free them using xine_event_free
* 2) use xine_event_create_listener_thread and specify a callback
* which will then be called for each event
*
* to send events to every module listening you don't need
* to register an event queue but simply call xine_event_send.
*/

/* event types */
#define XINE_EVENT_UI_PLAYBACK_FINISHED 1 /* frontend can e.g. move
on to next playlist entry */
#define XINE_EVENT_UI_CHANNELS_CHANGED 2 /* inform ui that new
channel info is available */
#define XINE_EVENT_UI_SET_TITLE 3 /* request title display
change in ui */
#define XINE_EVENT_UI_MESSAGE 4 /* message (dialog) for
the ui to display */
#define XINE_EVENT_FRAME_FORMAT_CHANGE 5 /* e.g. aspect ratio
change during dvd playback */
#define XINE_EVENT_AUDIO_LEVEL 6 /* report current audio
level (l/r) */
#define XINE_EVENT_QUIT 7 /* last event sent when
stream is disposed */
#define XINE_EVENT_PROGRESS 8 /* index creation/network
connections */
#define XINE_EVENT_MRL_REFERENCE 9 /* demuxer->frontend: MRL
reference(s) for the real stream */
#define XINE_EVENT_UI_NUM_BUTTONS 10 /* number of buttons for
interactive menus */

/* input events coming from frontend */
#define XINE_EVENT_INPUT_MOUSE_BUTTON 101
#define XINE_EVENT_INPUT_MOUSE_MOVE 102
#define XINE_EVENT_INPUT_MENU1 103
#define XINE_EVENT_INPUT_MENU2 104
#define XINE_EVENT_INPUT_MENU3 105
#define XINE_EVENT_INPUT_MENU4 106
#define XINE_EVENT_INPUT_MENU5 107
#define XINE_EVENT_INPUT_MENU6 108
#define XINE_EVENT_INPUT_MENU7 109
#define XINE_EVENT_INPUT_UP 110
#define XINE_EVENT_INPUT_DOWN 111
#define XINE_EVENT_INPUT_LEFT 112
#define XINE_EVENT_INPUT_RIGHT 113
#define XINE_EVENT_INPUT_SELECT 114
#define XINE_EVENT_INPUT_NEXT 115
#define XINE_EVENT_INPUT_PREVIOUS 116
#define XINE_EVENT_INPUT_ANGLE_NEXT 117
#define XINE_EVENT_INPUT_ANGLE_PREVIOUS 118
#define XINE_EVENT_INPUT_BUTTON_FORCE 119
#define XINE_EVENT_INPUT_NUMBER_0 120
#define XINE_EVENT_INPUT_NUMBER_1 121
#define XINE_EVENT_INPUT_NUMBER_2 122
#define XINE_EVENT_INPUT_NUMBER_3 123
#define XINE_EVENT_INPUT_NUMBER_4 124
#define XINE_EVENT_INPUT_NUMBER_5 125
#define XINE_EVENT_INPUT_NUMBER_6 126
#define XINE_EVENT_INPUT_NUMBER_7 127
#define XINE_EVENT_INPUT_NUMBER_8 128
#define XINE_EVENT_INPUT_NUMBER_9 129
#define XINE_EVENT_INPUT_NUMBER_10_ADD 130

/* specific event types */
#define XINE_EVENT_SET_V4L2 200
#define XINE_EVENT_PVR_SAVE 201
#define XINE_EVENT_PVR_REPORT_NAME 202
#define XINE_EVENT_PVR_REALTIME 203

/*
* xine event struct
*/
typedef struct {
int type; /* event type (constants
see above) */
xine_stream_t *stream; /* stream this event
belongs to */

void *data; /* contents depending on
type */
int data_length;

/* you do not have to provide this, it will be filled in by
xine_event_send() */
struct timeval tv; /* timestamp of event
creation */
} xine_event_t;

/*
* input event dynamic data
*/
typedef struct {
xine_event_t event;
uint8_t button; /* Generally 1 = left, 2 = mid, 3 =
right */
uint16_t x,y; /* In Image space */
} xine_input_data_t;

/*
* UI event dynamic data - send information to/from UI.
*/
typedef struct {
int num_buttons;
int str_len;
char str[256]; /* might be longer */
} xine_ui_data_t;

/*
* Send messages to UI. used mostly to report errors.
*/
typedef struct {
/*
* old xine-ui versions expect xine_ui_data_t type.
* this struct is added for compatibility.
*/
xine_ui_data_t compatibility;

/* See XINE_MSG_xxx for defined types. */
int type;

/* defined types are provided with a standard explanation.
* note: zero means no explanation.
*/
int explanation; /* add to struct address to get a
valid (char *) */

/* parameters are zero terminated strings */
int num_parameters;
int parameters; /* add to struct address to get a
valid (char *) */

/* where messages are stored, will be longer
*
* this field begins with the message text itself (\0-terminated),
* followed by (optional) \0-terminated parameter strings
* the end marker is \0 \0
*/
char messages[1];
} xine_ui_message_data_t;


/*
* notify frame format change
*/
typedef struct {
int width;
int height;
int aspect;
} xine_format_change_data_t;

/*
* audio level for left/right channel
*/
typedef struct {
int left;
int right; /* 0..255 */
} xine_audio_level_data_t;

/*
* index generation / buffering
*/
typedef struct {
const char *description; /* e.g. "connecting..." */
int percent;
} xine_progress_data_t;

/*
* mrl reference data is sent by demuxers when a reference stream is
found.
* this stream just contains pointers (urls) to the real data, which
are
* passed to frontend using this event type. (examples: .asx, .mov and
..ram)
*
* ideally, frontends should add these mrls to a "hierarchical
playlist".
* that is, instead of the original file, the ones provided here
should be
* played instead. on pratice, just using a simple playlist should
work.
*
* mrl references should be played in the same order they are
received, just
* after the current stream finishes.
* alternative playlists may be provided and should be used in case of
* failure of the primary playlist.
*/
typedef struct {
int alternative; /* alternative playlist number,
usually 0 */
char mrl[1]; /* might (will) be longer */
} xine_mrl_reference_data_t;


#ifdef XINE_ENABLE_EXPERIMENTAL_FEATURES

/*
* configuration options for video4linux-like input plugins
*/
typedef struct {
/* input selection */
int input; /* select active input from card */
int channel; /* channel number */
int radio; /* ask for a radio channel */
uint32_t frequency; /* frequency divided by 62.5KHz or
62.5 Hz */
uint32_t transmission; /* The transmission standard. */

/* video parameters */
uint32_t framerate_numerator; /* framerate as numerator/denominator
*/
uint32_t framerate_denominator;
uint32_t framelines; /* Total lines per frame including
blanking */
uint32_t colorstandard; /* One of the V4L2_COLOR_STD_* values
*/
uint32_t colorsubcarrier; /* The color subcarrier frequency */
int frame_width; /* scaled frame width */
int frame_height; /* scaled frame height */

/* used by pvr plugin */
int32_t session_id; /* -1 stops pvr recording */
} xine_set_v4l2_data_t;

/*
* ask pvr to save (ie. do not discard) the current session
* see comments on input_pvr.c to understand how it works.
*/
typedef struct {
/* mode values:
* -1 = do nothing, just set the name
* 0 = truncate current session and save from now on
* 1 = save from last sync point
* 2 = save everything on current session
*/
int mode;
int id;
char name[256]; /* name for saving, might be longer */
} xine_pvr_save_data_t;

typedef struct {
/* mode values:
* 0 = non realtime
* 1 = realtime
*/
int mode;
} xine_pvr_realtime_t;

#endif

/*
* Defined message types for XINE_EVENT_UI_MESSAGE
* This is the mechanism to report async errors from engine.
*
* If frontend knows about the XINE_MSG_xxx type it may safely
* ignore the 'explanation' field and provide it's own custom
* dialog to the 'parameters'.
*
* right column specifies the usual parameters.
*/

#define XINE_MSG_NO_ERROR 0 /* (messages to UI) */
#define XINE_MSG_GENERAL_WARNING 1 /* (warning message) */
#define XINE_MSG_UNKNOWN_HOST 2 /* (host name) */
#define XINE_MSG_UNKNOWN_DEVICE 3 /* (device name) */
#define XINE_MSG_NETWORK_UNREACHABLE 4 /* none */
#define XINE_MSG_CONNECTION_REFUSED 5 /* (host name) */
#define XINE_MSG_FILE_NOT_FOUND 6 /* (file name or mrl) */
#define XINE_MSG_READ_ERROR 7 /* (device/file/mrl) */
#define XINE_MSG_LIBRARY_LOAD_ERROR 8 /* (library/decoder) */
#define XINE_MSG_ENCRYPTED_SOURCE 9 /* none */

/* opaque xine_event_queue_t */
typedef struct xine_event_queue_s xine_event_queue_t;

/*
* register a new event queue
*
* you have to receive messages from this queue regularly
*
* use xine_event_dispose_queue to unregister and free the queue
*/
xine_event_queue_t *xine_event_new_queue (xine_stream_t *stream);
void xine_event_dispose_queue (xine_event_queue_t *queue);

/*
* receive events (poll)
*
* use xine_event_free on the events received from these calls
* when they're no longer needed
*/
xine_event_t *xine_event_get (xine_event_queue_t *queue);
xine_event_t *xine_event_wait (xine_event_queue_t *queue);
void xine_event_free (xine_event_t *event);

/*
* receive events (callback)
*
* a thread is created which will receive all events from
* the specified queue, call your callback on each of them
* and will then free the event when your callback returns
*
*/
typedef void (*xine_event_listener_cb_t) (void *user_data,
const xine_event_t *event);
void xine_event_create_listener_thread (xine_event_queue_t *queue,
xine_event_listener_cb_t callback,
void *user_data);

/*
* send an event to all queues
*
* the event will be copied so you can free or reuse
* *event as soon as xine_event_send returns.
*/
void xine_event_send (xine_stream_t *stream, const xine_event_t
*event);


/*********************************************************************
* OSD (on screen display) *
*********************************************************************/

#define XINE_TEXT_PALETTE_SIZE 11

#define XINE_OSD_TEXT1 (0 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT2 (1 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT3 (2 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT4 (3 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT5 (4 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT6 (5 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT7 (6 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT8 (7 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT9 (8 * XINE_TEXT_PALETTE_SIZE)
#define XINE_OSD_TEXT10 (9 * XINE_TEXT_PALETTE_SIZE)

/* white text, black border, transparent background */
#define XINE_TEXTPALETTE_WHITE_BLACK_TRANSPARENT 0
/* white text, noborder, transparent background */
#define XINE_TEXTPALETTE_WHITE_NONE_TRANSPARENT 1
/* white text, no border, translucid background */
#define XINE_TEXTPALETTE_WHITE_NONE_TRANSLUCID 2
/* yellow text, black border, transparent background */
#define XINE_TEXTPALETTE_YELLOW_BLACK_TRANSPARENT 3

typedef struct xine_osd_s xine_osd_t;

xine_osd_t *xine_osd_new (xine_stream_t *self, int x, int y,
int width, int height);
void xine_osd_draw_point (xine_osd_t *self, int x, int y,
int color);

void xine_osd_draw_line (xine_osd_t *self, int x1, int y1,
int x2, int y2, int color);
void xine_osd_draw_rect (xine_osd_t *self, int x1, int y1,
int x2, int y2,
int color, int filled );
/* for freetype2 fonts x1 and y1 specifies the beginning of the
baseline,
for xine fonts x1 and y1 specifies the upper left corner of the
text
to be rendered */
void xine_osd_draw_text (xine_osd_t *self, int x1, int y1,
const char *text, int color_base);
void xine_osd_draw_bitmap (xine_osd_t *self, uint8_t *bitmap,
int x1, int y1, int width, int height,
uint8_t *palette_map);
/* for freetype2 fonts the height is taken from _baseline_ to top */
void xine_osd_get_text_size (xine_osd_t *self, const char
*text,
int *width, int *height);
/* with freetype2 support compiled in, you can also specify a font
file
as 'fontname' here */
void xine_osd_set_font (xine_osd_t *self, const char
*fontname,
int size);
/* set position were overlay will be blended */
void xine_osd_set_position (xine_osd_t *self, int x, int y);
void xine_osd_show (xine_osd_t *self, int64_t vpts);
void xine_osd_hide (xine_osd_t *self, int64_t vpts);
/* empty drawing area */
void xine_osd_clear (xine_osd_t *self);
/*
* close osd rendering engine
* loaded fonts are unloaded
* osd objects are closed
*/
void xine_osd_free (xine_osd_t *self);
void xine_osd_set_palette (xine_osd_t *self,
const uint32_t *const color,
const uint8_t *const trans );
/*
* set on existing text palette
* (-1 to set used specified palette)
*
* color_base specifies the first color index to use for this text
* palette. The OSD palette is then modified starting at this
* color index, up to the size of the text palette.
*
* Use OSD_TEXT1, OSD_TEXT2, ... for some preassigned color indices.
*/
void xine_osd_set_text_palette (xine_osd_t *self,
int palette_number,
int color_base );
/* get palette (color and transparency) */
void xine_osd_get_palette (xine_osd_t *self, uint32_t *color,
uint8_t *trans);


/*********************************************************************
* TV-mode API, to make it possible to use nvtvd to view movies *
*********************************************************************/

/* connect to nvtvd server and save current TV and X settings */
void xine_tvmode_init (xine_t *self);

/* try to change TV state if enabled
* type select 'regular' (0) or 'TV' (1) state
* width frame width the mode should match best or 0 if unknown
* height frame height the mode should match best or 0 if unknown
* fps frame rate the mode should match best or 0 if unknown
* returns: finally selected state
*/
int xine_tvmode_switch (xine_t *self, int type, int width, int height,
double fps);

/* adapt (maximum) output size to visible area if necessary and return
pixel
* aspect and real frame rate if available
*/
void xine_tvmode_size (xine_t *self, int *width, int *height,
double *pixelratio, double *fps);

/* restore old TV and X settings and close nvtvd connection */
void xine_tvmode_exit (xine_t *self);


#ifdef __cplusplus
}
#endif

#endif
 
S

Stephen Howe

A.J.B 2.K.3 said:
use gcc as published in a book "not all compilers are the same" being a lin
thing i would assume they used gcc to compile

Was it necessary to quote his entire message in full? Please prune before
posting

Stephen Howe
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Members online

Forum statistics

Threads
473,744
Messages
2,569,482
Members
44,901
Latest member
Noble71S45

Latest Threads

Top