W
Wim Vander Schelden
I've released GameR, a small and simple game development framework for Ruby.
Currently, it can do pretty much anything except for sound output. Features
include a Timer class, graphics output, event handling and image support.
I'm currently focusing on adding documentation, writing a JRuby port of the
framework which should be 100% source compatible with the normal Ruby version,
and audio support. I'm also thinking about an easy way to store the keycodes for
easy and readable keypress event handling.
For now, development is progressing slowly because of the excessive amount of
work for school I have left, but I'm planning on having a 1.0 release by the end
of August.
Any suggestions are very welcome.
You can get the source code at:
http://gamer.homeunix.org
Binaries are unavailable right now, but I'll compile Windows and Java binaries for
the next release.
Wim
Currently, it can do pretty much anything except for sound output. Features
include a Timer class, graphics output, event handling and image support.
I'm currently focusing on adding documentation, writing a JRuby port of the
framework which should be 100% source compatible with the normal Ruby version,
and audio support. I'm also thinking about an easy way to store the keycodes for
easy and readable keypress event handling.
For now, development is progressing slowly because of the excessive amount of
work for school I have left, but I'm planning on having a 1.0 release by the end
of August.
Any suggestions are very welcome.
You can get the source code at:
http://gamer.homeunix.org
Binaries are unavailable right now, but I'll compile Windows and Java binaries for
the next release.
Wim