J
jacek.dziedzic
Hello!
I have some legacy C code which expects a pointer to a function to
be evaluated at one point.
Because of the pointer-to-function vs. pointer-to-member
incompatibility, this needs to be a
global function. To aid the passing of some extra data to the
function, it takes an extra
parameter of type void* which is passed uninterpreted to it.
I am in a situation where this void* pointer can point either to
class A or to a class B,
which are not related. Is there a way to perform a reliable cast in
the function or otherwise
distinguish which the void* pointer actually points to? This is
compiled as C++.
I can static_cast<> to whatever, but, obviously, if I get the class
wrong, this segfaults
at the first dereference of a member. dynamic_cast<> does not work on
void*.
Is there a way out? I can modify classes A and B at will and the
function in question,
but its signature must remain intact.
TIA,
- J.
I have some legacy C code which expects a pointer to a function to
be evaluated at one point.
Because of the pointer-to-function vs. pointer-to-member
incompatibility, this needs to be a
global function. To aid the passing of some extra data to the
function, it takes an extra
parameter of type void* which is passed uninterpreted to it.
I am in a situation where this void* pointer can point either to
class A or to a class B,
which are not related. Is there a way to perform a reliable cast in
the function or otherwise
distinguish which the void* pointer actually points to? This is
compiled as C++.
I can static_cast<> to whatever, but, obviously, if I get the class
wrong, this segfaults
at the first dereference of a member. dynamic_cast<> does not work on
void*.
Is there a way out? I can modify classes A and B at will and the
function in question,
but its signature must remain intact.
TIA,
- J.