Learning Python

J

James Pilling

Hi im currently starting to learn python in sixth form at school any tips?

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P

Peter Anderson

James,

I have several Python books and am currently working my way through John
Zelle's PYTHON PROGRAMMING: An Introduction to Computer Science
(Publisher: Franklin, Beedle & Associates, ISBN-10: 1887902996, ISBN-13:
978-1887902991). I think this is a very good introduction to both Python
AND programming I would highly recommend it.

If you finish the Zelle book then you can go onto Problem Solving With
Algorithms And Data Structures Using Python by Bradley N. Miller and
David L. Ranum (Publisher: Franklin Beedle & Associates, ISBN-10:
1590280539, ISBN-13: 978-1590280539).

These are equivalent to Python 101 and 201.

Regards,
Peter
--
*Peter Anderson*
There is nothing more difficult to take in hand, more perilous to
conduct, or more uncertain in its success, than to take the lead in the
introduction of a new order of things—Niccolo Machiavelli, /The Prince/,
ch. 6
 
A

Alan G Isaac

Hi im currently starting to learn python in sixth form at school any tips?

The books suggestions of others are quite good.
Here is another approach: pick an easily understandable
application, and work doing things with it.

Perhaps immodestly, I think that as soon as you
understand how to define a function and a class,
you can treat this paper
http://jasss.soc.surrey.ac.uk/11/3/8.html
as an introduction to applied Python programming.
The application area is very specific---game theoretic
simulations---but the illustrated techniques are
meant to be more general.

Alan Isaac
 
A

Alan G Isaac

Hi im currently starting to learn python in sixth form at school any tips?

The books suggestions of others are quite good.
Here is another approach: pick an easily understandable
application, and work doing things with it.

Perhaps immodestly, I think that as soon as you
understand how to define a function and a class,
you can treat this paper
http://jasss.soc.surrey.ac.uk/11/3/8.html
as an introduction to applied Python programming.
The application area is very specific---game theoretic
simulations---but the illustrated techniques are
meant to be more general.

Alan Isaac
 

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