M
mitcheroo
I want to design an online multiplayer strategy game (not massively
multiplayer), but I know next to nothing about programming or coding.
Graphics requirements will be more-or-less minimal. Game will be a
1-turn-per-day to 4-turns-per-day. (Don't laugh -- based on an old
1990's BBS dood that was very popular.) No 3D, just 2D with a static
zoomable map or maps, menus, pop-up menus or pop-up insets/images,
icons, symbols, buttons, battle algorithms...
Available hardware: a Dell Inspiron 6000 notebook, and a very nice one
at that.
So -- what do I need to learn first? C++? Java? PHP?
Learn what?, then what, then what, then what?
Your advice welcome. I intend to carry this through. Greatly
motivated.
multiplayer), but I know next to nothing about programming or coding.
Graphics requirements will be more-or-less minimal. Game will be a
1-turn-per-day to 4-turns-per-day. (Don't laugh -- based on an old
1990's BBS dood that was very popular.) No 3D, just 2D with a static
zoomable map or maps, menus, pop-up menus or pop-up insets/images,
icons, symbols, buttons, battle algorithms...
Available hardware: a Dell Inspiron 6000 notebook, and a very nice one
at that.
So -- what do I need to learn first? C++? Java? PHP?
Learn what?, then what, then what, then what?
Your advice welcome. I intend to carry this through. Greatly
motivated.