ANN: Python Computer Graphics Kit v1.2.0


Matthias Baas

Release 1.2.0 of the Python Computer Graphics Kit is available at

What is it?

The kit is a collection of Python modules that contain the basic types
and functions required for creating 3D computer graphics images. The
kit includes several new types such as vectors, matrices and
quaternions. It contains a binding for Pixar's RenderMan interface
which is a renderer independent API to communicate 3D data to
renderers which will finally produce a 2D image. There are already
several RenderMan compliant renderers freely available (they are not
part of the kit). The kit also includes some of the functionality from
the RenderMan Shading Language which enables you to create procedural
models or textures from within Python.

Even though the kit focuses on RenderMan, the new types or the Shading
Language functionality can also be used for other rendering mechanism
such as OpenGL or other renderers such as POV-Ray.

The kit should run on any platform where Python (and a C/C++ compiler)
is available. Binary packages are available for Windows and Debian.

What's new?

The new release fixes a crash that could occur with the Python 2.2
binary package on Windows. The problem was actually a bug in Pyrex and
occurred during a garbage collection cycle after a vector has been
Apart from that, there are a few small bug fixes in the ri and cgtypes
module (see changelog).
Debian users can now also download a binary package (thanks to Brett

For more information, visit:

- Matthias -


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