S
sandwich_eater
What is a basic library or call for audio output, easy to set up and
get started on. Say for example I wanted to render a wave with a C++
program and then play it back, possibly with a real time control, in
Windows or Linux. (perhaps not the right forum but... ) Is it
possible to do this without using the layers such as found on the Linux
audio? Do they come with alot of baggage (perhaps interface to these
later for integration) ? What is stk like, is there a book on using
it? What about audio in VS.NET, what about latency?
get started on. Say for example I wanted to render a wave with a C++
program and then play it back, possibly with a real time control, in
Windows or Linux. (perhaps not the right forum but... ) Is it
possible to do this without using the layers such as found on the Linux
audio? Do they come with alot of baggage (perhaps interface to these
later for integration) ? What is stk like, is there a book on using
it? What about audio in VS.NET, what about latency?