How to continue sound in Pygame


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Jun 15, 2021
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I have a sound that I wish to play.

My code;

Python:
[...]
        if var_camera_flip == 1:
            if var_camera != 4:
                pygame.mixer.Channel(2).play(pygame.mixer.Sound(r'audio\camera\camera motor.mp3'), -1)
            else:
                pygame.mixer.Channel(2).stop()
        else:
            pygame.mixer.Channel(2).stop()
[...]

This code is in a subroutine that I call. What happens is that it restarts the sound each time it runs. What I want is that is the sound to continue playing until it is told not to.
 
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