J
Jed
Hello to all!
I have a couple of projects I intend starting on, and was wondering if
someone here could make a suggestion for a good compiler and development
environment.
My goals are as follows:
1. Develop the project code on XP.
2. Develop the project to run on Linux, XP, and 98SE/WinME.
(Later for porting to MacOS)
3. Develop the project to have a "common look and feel" between
platforms.
My requirements are as follows:
1. I need a compiler and development environment that is free and
unrestrictive with respect to liscensing and royalties.
2. I need graphics tool kit that is cross platform, and also free.
3. I also want to be able to target multiple OSes for the same processor
type.
Any advice is welcome. Primarily, I don't have the income to purchase
tools. And I want a development tool set that isn't tied to Microsoft's
OS, or their frameworks. I don't understand their liscensing and am
pretty sure their software comes with a bunch of restrictions I don't
want to have to deal with.
I've been doing some research, and currently have downloaded Mars,
Watcom, and am trying to figure out what I need to download MinGW.
I would like to use the Gnome toolkit, but haven't been able to figure
out if it works with windows. My primary development platform is
Windows, but I am going to set up a Linux Box specifically for
simultaneous development and testing.
The projects I want to develop I will be placing (another thing I will
need advice on) in the open source community. At least I hope to. The
projects will be "beg-ware" in the hopes of turning a buck. They will
also serve to provide me with tools that I can use.
I don't plan on doing DOTNET. I know it's the hot thing, but I have
recently developed mis-givings about it.
Thanks for any help.
Peace,
Jed
I have a couple of projects I intend starting on, and was wondering if
someone here could make a suggestion for a good compiler and development
environment.
My goals are as follows:
1. Develop the project code on XP.
2. Develop the project to run on Linux, XP, and 98SE/WinME.
(Later for porting to MacOS)
3. Develop the project to have a "common look and feel" between
platforms.
My requirements are as follows:
1. I need a compiler and development environment that is free and
unrestrictive with respect to liscensing and royalties.
2. I need graphics tool kit that is cross platform, and also free.
3. I also want to be able to target multiple OSes for the same processor
type.
Any advice is welcome. Primarily, I don't have the income to purchase
tools. And I want a development tool set that isn't tied to Microsoft's
OS, or their frameworks. I don't understand their liscensing and am
pretty sure their software comes with a bunch of restrictions I don't
want to have to deal with.
I've been doing some research, and currently have downloaded Mars,
Watcom, and am trying to figure out what I need to download MinGW.
I would like to use the Gnome toolkit, but haven't been able to figure
out if it works with windows. My primary development platform is
Windows, but I am going to set up a Linux Box specifically for
simultaneous development and testing.
The projects I want to develop I will be placing (another thing I will
need advice on) in the open source community. At least I hope to. The
projects will be "beg-ware" in the hopes of turning a buck. They will
also serve to provide me with tools that I can use.
I don't plan on doing DOTNET. I know it's the hot thing, but I have
recently developed mis-givings about it.
Thanks for any help.
Peace,
Jed