P
Poornima
Hello
My requirement is ,when the user enters a task name in the display,i
need to store the name only in one place in memory but use it for
internal processing and display the names to the users but not the
codes.
I need to assign codes to the user/task names and use the codes for
furhter processing.
I have a structure named
typedef struct
{
TEXT task_name[16];
BYTE timelimits;
BYTE shift;
BYTE selected_keys[4];
BYTE task_state;
}TASKCONFIG_STRUCT;
TASKCONFIG_STRUCT g_taskconfigparams;
TASKCONFIG_STRUCT g_taskcode[32];
now if say g_taskcode[0].task_name i should be able to get the first
name entered,
can anyone of you please help me how to do
Thanks In Advance
Poornima
My requirement is ,when the user enters a task name in the display,i
need to store the name only in one place in memory but use it for
internal processing and display the names to the users but not the
codes.
I need to assign codes to the user/task names and use the codes for
furhter processing.
I have a structure named
typedef struct
{
TEXT task_name[16];
BYTE timelimits;
BYTE shift;
BYTE selected_keys[4];
BYTE task_state;
}TASKCONFIG_STRUCT;
TASKCONFIG_STRUCT g_taskconfigparams;
TASKCONFIG_STRUCT g_taskcode[32];
now if say g_taskcode[0].task_name i should be able to get the first
name entered,
can anyone of you please help me how to do
Thanks In Advance
Poornima