I am a self taught c++/win32 programmer and I am looking to find cites\nor forums that go beyond the basics of C++. I am looking to contact\nothers where I can learn better programming and design techniques. I\nhave created some games in C++ and win32 and have had limited success\nwith Direct X. I do have some experience and have created functioning\nprograms. Mostly I am interest in improving by design of programs so\nthey can better interact with win32 interfaces as well as using OO\nconcepts more effectively. I have read several books and I understand\nthe theory of OO programming but as with many kind of activities\ntheory changes when you are dealing with real world problems.\n\nI have made some attempts at creating more complex programs and I\nfound that my design although logical was cumbersome because I had\nseveral layers of objects. So I would have a grid with spaces and in\nthose paces I had vectors of objects. Many times it did work but it\nbecame messy and complicated because I had to write several put and\nget functions. I could not make it an open structure because the data\nto be accessed was in vectors and I would have top ask for cell of the\nvectors then pass them through two or three layers of objects. I\nrealize that these topics are vague and I don't want specific answers\nbut I am looking for a forum or a cite where I can have discussions on\nthese programming topics.