K
Krypto
I have learned in C++ in a course one semester. I did small projects
related to data structures and algorithms, but I never wrote big
projects in C++, or in short do not have the confidence to drive a
medium sized project.
I know basic STL and C++. I will admit I never used inheritance,
dynamic binding, and templates in the small projects I did, though I
know how they work.
Could you please suggest me some small to medium sized project in C++
such that I can actually use the C++ concepts like inheritance,
polymorphism etc.
One last question I will ask is about multithreading. I have never
used multithreading in C++. I did read some articles on web about
multithreading (it was in windows though). I have mainly used C++ on g+
+ compiler and never knew how multithreading works in C++. My question
is, Is multithreading platform (OS) dependent and if yes, can you
suggest some good resource for Linux and Windows for C++
multithreading.
Thanks for your time.
related to data structures and algorithms, but I never wrote big
projects in C++, or in short do not have the confidence to drive a
medium sized project.
I know basic STL and C++. I will admit I never used inheritance,
dynamic binding, and templates in the small projects I did, though I
know how they work.
Could you please suggest me some small to medium sized project in C++
such that I can actually use the C++ concepts like inheritance,
polymorphism etc.
One last question I will ask is about multithreading. I have never
used multithreading in C++. I did read some articles on web about
multithreading (it was in windows though). I have mainly used C++ on g+
+ compiler and never knew how multithreading works in C++. My question
is, Is multithreading platform (OS) dependent and if yes, can you
suggest some good resource for Linux and Windows for C++
multithreading.
Thanks for your time.